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Taught by Julia Pottinger

Part 2 · Become a QA Engineer · taught by Julia Pottinger

Test Design & Strategy

From a vague requirement to a small set of well-chosen test cases: the mindset, the documents that set direction, the techniques that cover more with less, and how to prioritise, trace, and design tests with AI.

Julia Pottinger · Become a QA Engineer
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Julia Pottinger

Study notes from Julia

Welcome to Part 2. In Part 1 you learned the map: the software lifecycle and where a tester belongs in it. This part is the craft, the thing people actually pay testers for. Anyone can click around an app. What separates a tester is the ability to look at a requirement, often a thin and contradictory one, and design a small, sharp set of cases that find the bugs that matter without wasting a week running a thousand pointless ones. By the end of this deck you will know how to think before you write a single case, the difference between a test strategy and a test plan and why the two do different jobs, how to write cases a stranger could run, the design techniques that interviewers love to probe, and how to use AI to draft the obvious so your judgement goes where it counts. This is the part that turns a beginner into someone a team trusts with quality.

Practice & play

You don’t learn this by watching alone

Active recall beats re-watching every time. Test yourself on the deck, because that’s how it actually sticks.

Knowledge check

Score 0 / 7

1What is the key difference between a test strategy and a test plan?

2A username field accepts 6 to 15 characters. Which set best reflects boundary value analysis?

3Which technique is the right first reach when output depends on a combination of several conditions?

4You have far more candidate cases than time allows. What is the professional move?

5In Gherkin, what does the “Given” step describe?

6Why use equivalence partitioning and boundary value analysis together?

7What is the honest, safe way to use AI when designing test cases?

You can design tests that find what matters now

You have the map from Part 1 and now the craft of test design: thinking like a tester, setting direction, writing runnable cases, covering more with fewer, and proving it. Keep doing the reps, or move on to running what you designed.

Continue to Part 3: Agile QA Then Part 4: Test Execution